Posted September 03, 2020 by StudioDaeera
#chiptune #Dreams #firespike33 #indie #pgmmv #Pixel Art #Shoot 'Em Up #skill-based #studiodaeera #Twin Stick Shooter
Howdy!
You might have noticed recently that the options menu was given an update to include a new setting: Controller ID!
Originally Coma State Eden had keyboard controls, but at the time when I first added local co-op, I did not properly understand how to implement both schemes into CSE. Some of this was due to PGMMV's variable names being slightly misleading about how they work. This devlog has come later than the original update because there were still some bugs to be sorted out with 2 player co-op, and a couple of extra issues when I added the controller ID changing.
Some things you might find handy to know:
This new update also has a number of other bug fixes related to co-op.
Enjoy! Knock yourselves out.