Devlogs
Weekly Dev Log #21
Posted September 08, 2020 by Tomyatemo
#devlog
Programming Department
- Added a semi transparent player image on top of everything so the player character is visible while behind objects
- Implemented the structure of the home of the protagonists as levels in the game
- Organized battle moves ids
- Fixed some battle moves that didn't applied their effects to the targets
- Implemented finisher move for Mac
- Implemented room transition with sound
- Now configuration saves when exiting options menu
- Disabled inputs for a short amount of time when going to a new room
- Added a video settings menu
- Extended audio settings menu so now different components can be changed
Art Department
- Created animation for finisher move for Mac
- Created 4 new assets for level editor
Design Department
- Designed a bunch of levels