Posted August 30, 2020 by False Reality
##PatchNotes
[30/08/20]
-Slightly shortened the size of Level 0 so that people aren't getting lost as easily as before [✦]
-Fixed a graphical issue with fog in the darker area of Level 0 [✦]
-Fixed vertex colouring issues in some rooms [✦]
-Fixed a bug where the game would force itself into full screen when booting through the Itch and GameJolt clients [✦]
-Improved the games occlusion culling in order to improve performance
-Fixed a bug where not all flickering lights were emitting light [✦]
-Added more flickering lights to hallways [✦]
-Added a table to the starting room [✦]
-Updated geometry for some rooms
-Reimplemented lighting into most rooms due to an increase in performance
-Fixed a rare occurrence where the game would generate rooms inside of each other causing a plethora of issues [✦]