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Episode 10, Animated In Game UI for dialogue

We are going to implement a generic UI to handle messages when the player interacts with an object, and for a dialogue system.

In this first tutorial we are going to focus on animate a basic UI with a message.

Steps:

  1. Prepare a InGameUI C++ Class
  2. Create the object Widget in the editor
  3. Implementing show and hide animation
  4. Hooking up and testing the UI

Files

  • StealthGame Episode 10 - Tutorial.pdf 797 kB
    Aug 30, 2020
  • StealthGame Episode 10- Project Files 18 MB
    Aug 30, 2020
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