Posted August 30, 2020 by Grump Dog
After an extensive rework of the game, level 2 is finally reaching completion. A lot has been changed on the both front end and back end, including a new menu UI, new event tools, new camera rail system, improved AI, new animation system and new sounds and FX. This should bring a much smoother gameplay experience while also letting me create more complex levels in a shorter amount of time, meaning more work can be focused on content for the game rather than back end work.
There's less than a week left to support Dead Containment on Kickstarter and unlock and early version of the game on Steam once it releases. If you haven't already, please check out the Kickstarter page and support the game today.
https://www.kickstarter.com/projects/grumpdog/dead-containment