Posted August 29, 2020 by snarge
Changelog (8/29/2020)
- Moved inventory screen up to avoid conflict with camera moving mouse detection
- Camera moving with the mouse now ramps up
- Camera moving due to mouse no long happens when outside the screen bounds
- Gave Nodes hotkeys (0 - 7)
- Gave Nodes Tooltips
- Added an information window that shows info on what is currently clicked
- Added an incremental calculation to costs that make them increase the more they are used
- Added a Stable Wall, with a visual distinction from the rotatable wall that the player can add
- Removed stock from Repeater and Splitter nodes, to avoid losing them without messaging the player. They are now infinite.
- Repeater no longer fires in Preview mode
- You can no longer resume when the game is over
Still working! It's not a huge leap forward, but I felt it was stable and the improvements were nice enough to share. Send me feedback and questions via comments!