Devlogs
Bugfixes, difficulty adjustment
Posted August 28, 2020 by Sage7
Based on feedback during the last jam, we reduced the overall difficulty by:
- Making it so that the leprechauns don't always match your jump to catch you
- Making it easier to stun leprechauns (collisionshape adjustments and AI)
- Reducing the touch distance at which leprechauns catch the player
We also fixed a few bugs:
- Getting stuck on the bottom right corner of the level
- Player collision shape incorrect on turning
- Animation speed set too slow
Files
HTML5TinyWorldJuly2020v0.2.zip 44 MB
MacTinyWorldJuly2020v0.2.zip 59 MB
WindowsTinyWorldJuly2020v0.2.zip 54 MB
LinuxTinyWorldJuly2020v0.2.zip 70 MB