Posted September 02, 2020 by Crave
This update pushes a new figure in the HammerDongers lore, trying to tie our new timeout mechanic to a sick new villain.
There is now a timer in each match, and after it runs out, big bad appears and cracks the entire map, slowly crumbling from the outside in. This promotes really intense interactions at the end of each match!
Pretty self-explanatory, bottom-left corner displays the scores now :)
It was pretty much needed really... I mean what kind of castle DOES NOT have a throne?
You might be familiar with our "map cracking" mechanic, where if you split a section of land, the smaller piece breaks off. We added a shockwave effect to the tiles that are going to crack due to this, making it feel more empowering and helping as queue for any players in the affected area!
We started working with a new musician that brought our sound to a whole new level!
Thanks to all the feedback from our community we found and fixed the following things:
Do you like the new content and improvements being made to the game? Drop a comment or talk to us directly through discord. We've added lots of improvements, items, and mechanics based on your feedback, keep it coming!
Feel free to reach out for any inquiries!
Happy Donging,
- Brandon & Javier.