Devlogs
Asset Forge 2.1.0 now available!
Asset ForgeA downloadable software for Windows, macOS, and Linux
Posted August 26, 2020 by Kenney
#assets #creation #development #game-assets #gamedev #model #modeling #software #sprites #tool
A new update for Asset Forge has been released, this version overhauls the world-based UV mapping for better compatibility. Before asking for support please be sure to read the documentation and especially the troubleshooting section. Thanks! Here's the full changelog.
Changelog:
Additions
- Overhauled texture tiling fixing all known problems
- Added options to place selection on floor or in center
Bugfixes/changes
- Fix: Batch sprite exporting angle offset
- Fix: Creating new materials in some previously saved files
- Fix: Clear memory after exporting 3D model
- Fix: Material shader reset on exporting 3D model
- Fix: Painting materials through hidden blocks
- Fix: Unhiding blocks when in material tab
- Fix: Fixed duplicate name in 'Mech' collection
Blocks
- Added 30 blocks to the 'Mechanical' collection
- Added 5 blocks to the 'Castle' collection
- Added 5 blocks to the 'Roofs' collection
- Added 4 blocks to the 'Blasters' collection
- Added 4 blocks to the 'Vehicles' collection
- Added 2 blocks to the 'Primitives' collection
Please keep reporting bugs and requesting features over at the community.
Files
Asset Forge 2.1.0 (Windows) 43 MB
Asset Forge 2.1.0 (Linux) 58 MB
Asset Forge 2.1.0 (Mac) 49 MB