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Devlogs

Devlog Two

SpaceGame
A browser Away made in HTML5

I spent most of the time fighting unity's shadergraph, but I think I have a pipeline worked out now.

Added the hardpoint system. It currently only has weapons.

Made it so the different sides can be shot separately.


Pictured: Because I cant figure out how the masks work in unity, I have found that manually building a mask, and puting it into the alpha is the only consistent way of getting a masked material.

Files

  • Buid.zip 15 MB
    Aug 25, 2020
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