Devlogs
1.0.29 - even more 2.3 fixes, surely enough
Fixes:
- Fixed shaders not being indexed in 2.3 projects.
- Fixed missing named 2.3 function arguments being set to 0 instead of undefined.
- Fixed 2.3 constructor invocation sometimes working incorrectly.
- Fixed "constructor" keyword causing compile errors if found anywhere near live code.
- Fixed "function name() {}" inside events being considered global functions.
- Fixed temporary path being "gmlive-{ date" instead of "gmlive-"+timestamp.
- Fixed sprite reloading not working on 2.3
(note: variable sprite frame durations are not supported because there's no way to modify them from GML?). - Fixed "live_name" sometimes being required in scripts when it shouldn't be necessary.