Devlogs
Changelog
Posted August 20, 2020 by Munro
Changelog
- 0.1.10
- New buy menu song by John!
- 0.1.9
- Created a save system.
- Added a menuitem to save game.
- Added a menuitem to restart the day.
- Added the option to restart the day from the lose screen.
- Fixed loan payments going into the negative.
- *Note* there is a 12 item save limit for the player.
- 0.1.8:
- Made money grabbing instantaneous to avoid instability crashes.
- 0.1.7:
- Fixed stock screen X not working.
- Increased money bag speed to reach player faster.
- Made player pickup Requesting customer cash in one action.
- Added extra patience to customers depending on the line length.
- Reset customer patience to it's highest value if they become first in line.
- Fixed customers stealing items if they get inpatient and are not first in line.
- Fixed buy floater not showing.
- Added a sound effect for buying from customers.
- 0.1.6:
- Added safety check to prevent crashing if a customer tries to drop cash and doesn't have an item.
- 0.1.5:
- Reduced loan from 200 to 150 (it should take about two weeks or about 10 mins of shop game time to pay off).
- Reduced loan base payment from 10 to 5.
- Reduced furniture costs by 5 or more.
- Increased by 5% the chance for customer to choose an item.
- Decreased chance for customers to leave without buying anything by 10%.
- Added a day number to the ledger.
- Made items bought on the stock screen count for Expenses and Profits on the end of day ledger.
- Spread out item unlocks over the two weeks.
- Changed potion sprite to use grey instead of white.
- Fixed win screen option to keep playing.
- Fixed loan being able to go negative and having to still pay.
- 0.1.4:
- Fixed axe duplication bug.
- 0.1.3:
- Fixed a bug with tutorial checking.
- Added sanity checks to make sure customers don't get entrapped.
- Switched build blocking check to Dijkstra map.
- Fixed build placement not showing for furniture.
- Fixed customers pathing being able to go into placed furniture.
- 0.1.2:
- 0.1.1:
- Fixed bug with furniture grabbing mechanics
- 0.1.0: