Posted August 17, 2020 by Hyperag⬡n
#timer #bug #release
Let's face it, there's always bugs on release. In this case, it happened when the timer reaches 999.99 seconds as the game should pause the timer.
Long story short, it was using:
timer.timerpause.pauseinstead of
timer.pause. Thankfully I quickly fixed it and uploaded new versions. Talk about bugs on release.