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Devlogs

Version 1.4

Cinderwing
A downloadable game

A lot of work went into this update and I hope you like it.  One of the toughest updates was the ship damage effect which shows damage where you hit the ship.  Not just that, but if a ship enters burn state it will start from that location.  It was a huge amount of trial and error just to get it where it is now.  I know I like it!

 Game reception has been lethargic.  Analytics actually show nobody is downloading the game.  I guess it does not matter..  I have fun playing and working on the game, so that alone makes it worth it to me.

Version 1.4: What's New:

- Added rare Ultra Elite Ember, Wasp and Hunter enemies with distinctive black-and-red hulls, extra armor, faster projectiles and higher score reward.
- Space Carrier escorts become increasingly Elite-heavy across New Game+ tiers.
- Increased Banshee, Dreadwing and Gunwing armor, and made Reaper throws faster.
- Reworked Dreadwing Gun Run approaches for better alignment with its paired wingtip cannons. Gunwing dive and strafe bursts now stop when engagement is lost.
- Improved formation arrivals, individual drift, spacing and return braking. Destroyed ships leave open slots while survivors retain their original formation homes.
- Corrected enemy firing directions and carrier targeting prediction. Improved momentum preservation during fleeing and physical control during black-hole avoidance.
- Added persistent, localized ship damage with varied scorch marks, nearby secondary wear, protected canopies, and smoke and sparks from actual damage sites.
- Destruction fragments, wreck halves and detached wings retain the ship’s paint and damage. Reaper transformations preserve scars, and Dreadwing repairs fade existing wear.
- Improved ship flames, engulfed fireballs and extinguishing effects. Updated explosion sounds and added ignition, burning and wave-start audio.
- Added full-size portrait display support and Normal, Light and Off screen-shake settings.
- Strengthened nebula effects and magnetic projectile deflection.
- Tightened grazing-hit detection to reduce damage from visibly separated shots.
- Updated carrier engine exhaust, added missing Siege Ark exhaust, and corrected the distant comet’s wavy tail.
- Reduced processing work for planets, ship damage, destruction and formations.
- Enhanced explosion effects.

Files

  • Cinderwing-v14-win-x64-aot-portable.zip 276 MB
    1 day ago
  • Cinderwing-v14-linux-x64-aot-portable.tar.gz 276 MB
    1 day ago
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