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Devlogs

Post-Jam Fixes and Changes

Under the Moonlight
A browser game made in HTML5

Fixes and changes we've made post-jam 

Changelog:

  • Audio Sliders now work on a logarithmic scale.
  • Added render layers back in and assigned some sprints to them.
  • Minor UI changes.
  • We now have a binary saving system.
  • Volume settings should save now.
  • Worked to reduce scene dependencies
  • Pause Menu Manager is now a ScriptableObject.
  • Pause Menu is now loaded dynamically into any scene whose name doesn't contain "Menu_"
  • Pause Menu includes how to play and settings.
  • The Game Manager now knows the first level by build index.
  • Updated Pause Menu prefab
  • Custom inspector for Moonlight Behaviour
  • Added Unit Tests for Character Movement, Werewolf Movement, and Moonlight Behaviour
  • Added Namespaces to the codebase
  • Updated to Unity 2019.4.8f1 from Unity 2019.4.3f1
  • Updated included packages
  • Fixed Issue #7 - Volume Resetting on Pause Menu

Files

  • Under The Moonlight - WebGL 12 MB
    Aug 15, 2020
  • Under The Moonlight - Windows 30 MB
    Aug 15, 2020
  • Under The Moonlight - Mac OSX 30 MB
    Aug 15, 2020
  • Under The Moonlight - Linux 31 MB
    Aug 15, 2020
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