Posted August 14, 2020 by Reece Goforth
Since the original upload, I've updated the game with a few bugs fixed. They are as follows.
-Fixed the menu position resetting after pressing confirm key
-Fixed the player 2 weapon icon to show his orange sword instead of blue
I have been working on the next alpha recently, and here are some of the things I've added so far.
-Made it so moving to a different menu resets the menu position
-Created an AI player which can attack enemies, projectiles, and can heal
-Reworked the entire state system to better fit AI controlled NPC's
-Started work on the intro to the campaign (which is the only section which will be available in the free version)
-Optimized the game to work on lower end systems
-Made the number of kills required to progress 20 for single player instead of 30. However in 2 player it is still 30.