Posted August 14, 2020 by OnRush Studio
(v1.0.34) - 14 Aug 2020 - Team auto balance issues fixed. - Friendly fire display added. - Room player count issue fixed. - Sniper scope and weapon change issues fixed. - Player label display issues fixed. - Game ending issues fixed. (v1.0.33) - 13 Aug 2020 - Payload percentage not resetting after end of game, fixed. - Stroke removed from hardpoint (exlusive to payload only). - Stroke lasting longer than intended, fixed. - Payload team displaying issues fixed. - Sniper damages adjusted: Bodyshots are no longer oneshot kill (60 damage). (v1.0.32) - 13 Aug 2020 - Mistle map introduced. - Payload object team death match mode introduced. - Sierra glitches are fixed. - Xibalba collisions are fixed. - Weapon selection added. - 7 new skins added. - Input form issues fixed. - More server opened in EU and NA areas. - Shotgun has 3 bullets now. - Shotgun damage updated to 20 from 12. - Shotgun no-ads spread has been increased to 40 from 20. - Sniper accuracy bug fixed. - Sniper shoot wait time increased to 0.85 from 0.7 - Sniper is oneshot kill now. - Tec-9 damage increased to 18 from 12. - Tec-9 spread decreased to 650 from 950. - Shuriken spread increased. - Shuriken deal damage to same position issue fixed. - Shuriken damage decreased to (10-15) from (15-25). - Shin shuriken cooldown duration has been increased to 3 from 2. - iOS mobile app performance improvements. - Hide chat feature added. - Report system improvements. (Server will query for previous hack reports) - Matchmaking improvements. - Render engine improved. - Lighting issues fixed. - Hit marker issues fixed. - Some models are optimized. - Load time optimized. - Hit marker improved. - Stroke added for better visibility. - Hit points are clear now. - Favicon updated. - Menu re-designed. - Animated skins mobile issue fixed. - iPad controls improved.