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Fixes to P2P multiplayer

Yet Another Pong
A downloadable Pong for Windows and Linux

I finally got around to test the online multiplayer feature aaaaand is broken.

But after an hour and two router restarts i finally figured it out. I was using the wrong IP address when trying to join another game. Fixed! And more, in order to remove some unpleasant parts from connection phase, i improved the interface with more useful logs (available IP addresses for example).

Other minor improvements were made in consequence with a small playtest session i hosted.

I really do hope no other problems with arise on this side of the game code. Although, i kind of started to like all this thinking in remote function calls. It's truly a great system. Cheers to all Godot contributors!

Files

  • Linux32.zip 13 MB
    Aug 13, 2020
  • Linux64.zip 13 MB
    Aug 13, 2020
  • Win32.zip 11 MB
    Aug 13, 2020
  • Win64.zip 12 MB
    Aug 13, 2020
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