Posted October 07, 2026 by CsBalint
#lightning-engine #game-engine #ui #editor #lights #spotlight #ambient-light #point-light #directional-light #wpf #devlog
Short version: Lightning Engine now supports Directional Light, Ambient Light, Spotlight and Point light. The Entity view looks a bit better now.
4 light types are added to Lightning Engine:
(I know that spotlights are a bit off, but setting them properly is was not possible in this build.)
I've separated the Entities list from Scenes list, since working on several scenes once is not a valid use-case of a game engine. The scenes list might be completely gone in future releases, since switching between scenes is rarely needed and the scenes list just occupies worthy space, where the user of the engine could see more entities once, or something usefull.
I've also added different icon before different entity types. Game objects got a "cube" icon, and lights got different "light" icons. This makes them faster to distinguish.
More soon...