Posted December 02, 2017 by BLK Dragon
Pretty big chunk of work here.
Tweaked lots of gameplay stuff. Current game level is actually finish'able now, no more random endless fight-until-you-die (will be as separate mode though).
Improved overall game-feel -- now you much MUCH better feel when you hit the enemy, when your ship is hit. Energy-critical condition also communicated much better now (it's obvious you're in trouble even without looking at energy-bar).
Visuals are prettier now, especially for environment.
Enemies are getting vanished/evaporated instead of generic explosion.