Posted August 07, 2020 by Chupacabra Game Studios
Hello fellow co-conspirators!
NEW BUILD (v0.2.7) is now live
This build has several new quality of life features to make the game more enjoyable for players. Because life is filled with small things that make it better. V0.2.7 of Puppet Master includes
🔹A Save system, so you don't have to conquer the world in one sitting.
🔹New activation screen, to make it easier to understand
🔹Units now have randomized traits and abilities
🔹Added initial traits to some units to differentiate them from the start
🔹Unit icons no longer shrink weirdly during AI turns
🔹Abilities now have cooldowns (Spam free zone declared)
🔹it should be easier to hover over units while entering Targeting mode
🔹Added WASD and arrow key movement
🔹You can now hold 'Tab' to view all visible unit stats at once and 'enter' to end the turn (more hotkeys and better on screen references will be coming shortly)
🔹Connection lines will no longer pass on top of units; mission lines now pass over media
🔹Fixed a bug which would make Australia be located next to an infinite void
🔹Fixed bug where trait cards would appeared scrambled even after investigation
🔹Fixed bug where Mason's units were not correctly colored in
🔹 A plethora of smaller bugs and graphic updates
Join our discord and let me know what you want added/changed. The game is still in development, so your thoughts matter a lot!
Happy Conspiring!
Rafa