Devlogs
1.0 Update
DreadA downloadable game for Windows
1.0 update:
Major:
- added new map
- updated thermometer model
- updated pill bottle model
- added a crucifix (125$) to stop ghost hunts
- rework ghost hunt start position
Others:
updated to URP- added door opening animation
- added light switch changing rotation when clicked
- added building reports for LORE (each location has a different lore reason for being there)
- updated jobs UI
- revamped shop UI
- added more sounds for various actions
- added more sound variation for various things
- added few more cursed objects
- added money bundle for some extra quick cash which can be found on some maps hidden, similar ot the golden eggs
- slight lighting changes
- sanity pills now add 40 sanity instead of 50
- added new HQ upgrades: Pocket cash, Pill making
- Pocket cash - 10% more money from investigations (max lvl 5)
- Pill making - 20 more sanity from pills (max lvl 1)
- added more environment interactions (for now only on the new map)
- added rng based hiding spots (for now only on the new map)
- added a "trophy" room to HQ
- there is nothing new on Elkton Oregon
- what?