Devlogs
Version 0.00.6
After about 7h of work, I coded a bit more and got a new mechanic down or two.
What's new?
- A way to actually win the game !yey!
- A boss battle when you reach the destination with a boss health bar and a win journal page.
- A new weapon unique to the boss
- Upgrade system base script with 1 upgrade for now ( a light roll cage that add 30% more durability to all parts, that weren't shot off
- A bit of love for the journal page texts
- Random event chance reduced by 4 times
- Some cactuses on the side of the road
Known bug
- You can craft multiple roll cages then use them to get 30% of the current max durability over the and over again.
Next build plans:
- No idea. Cities, more recipes, more cars... maybe cargo random events.