Posted August 06, 2020 by Schmidt Workshops
#vector graphics #raster graphics #low resolution #horror
Some things like the sky and reflective water are done with the standard, built-in rendering tools that come with any 3D engine. Those have nothing to do with the 3D lines.
Why 64 x 64?
I reduced the screen resolution to 64 x 64 pixels just to be able to submit this to LowRezJam. So, while the scenes are created with vector lines, the game's camera filter ends up converting it into a low resolution pixel game. It reduces the resolution and gives the impression of some kind of scratched film effect.