Posted August 04, 2020 by SniperEly
I worked a bit, figured why the repair script didn't work, I am a dummy , I wrote " if(repair_cost>=resources_available) repair();" while It should be the opposite.
So:
Repair system works.
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Added 4 more recipes in the crafting menu:
-DP-27 and ammo ( machine-gun)
-Lahti Rifle and ammo ( WWII anti-tank rifle)
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Added a refitting window accessible through the repair one allowing the player to change the main weapon on his car.
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Kept the forced spawn for enemies when pressing Z.
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New build will add more random encounters and maybe a city.