Posted August 03, 2020 by Khonsu Labs
#devlog
I wanted to get a quick post here to kick off the project. Details will be a bit sparse here as the first goal of the project is to get a working prototype put together. The game is being written in a newly-developed 2d game engine for the Rust programming language. This project is aiming to be an example of how to use the engine, but also to help me shape the development of the engine by identifying areas to improve in the future.
Yesterday, I streamed development and wrote several key components:
In addition to the development, I spent time writing the “design” doc and coordinating with an artist and a composer. As I start piecing things together I’ll get everyone properly credited and introduced.
As I discovered yesterday on-stream, it’s really hard to describe the project succinctly. I’m confident a short video will help people understand the concept, which is why outside of this kickoff, I’m going to hold off on writing another update until I have a proof of concept.
Until then, I will be streaming development on my twitch page.
Hope everyone has a wonderful week!