Posted August 02, 2020 by Bee
#Stealh #UE4 #C++ #Adventures
In this new episode, we continue adding more behaviour to the AI,
this time we include hearing perception; Now the guard can sees us and hear us!
Steps we to follow:
Adding the event OnPlayerHeardDetected on AIGuard
Creating an UI to represent the guard status
Updating the UI depending on the guard status
Adding an extra branch to behaviour tree