Posted September 16, 2026 by indyjo
Release 0.3.6 is out — a bugfix and performance update: cheaper terrain drawing, fewer disk hits for sprites, and pathfinding that gives up sooner when a unit is boxed in.
This release changed the format of saved games. Use the SAVCONV.TOS tool to convert your old saved games. It is available to all players who have donated for the game.
Redraw_Objects no longer does a per-cell In_View test.Benchmarks vs 0.3.5: about 10% on 8 MHz STe, ~14% on the longer NOD 1 recording, ~7% on plain ST with audio mostly off (~4% with YM digi), ~11% on Falcon, ~8% on TT. Due to reduction of I/O load, numbers could be higher on actual hardware. Details in Benchmark.md.
Download the new release zip and drop CNC.TOS over your 0.3.5 game folder — MIX data did not change for this release. Extract onto your (emulated or real) Atari ST hard drive and run CNC.TOS. If you happen to have old saved games in that folder, you need to convert them using SAVCONV.TOS before you can load them in the new version.
Don't hesitate to report any problems. Command & Conquer for Atari ST is a work in progress.
Have fun! — Jonas