Devlogs
Update 1 & 2 Patch Notes
Posted September 05, 2026 by Apst
#update #patch notes
Update 1
- Significantly reduced the minimum mass required for entities to reproduce, allowing them to spread somewhat without feeding.
- Rebalanced the game accordingly.
- Fixed a memory leak when starting a new round.
Update 2
- Fixed dying always colouring entities grey.
- Changed the top left score display to emphasise biodiversity and clarify the goal of the game.
- Changed the way biodiversity is calculated so it accounts for every unique combination of the major entity traits (motility, type, and diet) and goes much higher as a result.
- Removed Praxis. You now get a Populate point every milestone instead, and culling is free.
- Slightly increased entity analysis speed.