Devlogs
Post Jam Update #1
Posted July 27, 2020 by gmilh
This weekend I worked on an update for my GMTK 20 gamejam game, for both the unofficial Post GMTK update jam to share our updates on the jam games, as well as for the 'Improve my Game Jam' #10.
List of updates:
- bugfix for where checkpoints would activate but not animate as intended
- bugfix for previously not looping soundtrack
- implemented variation in placeanle track tiles
- implemented snapping placed tiles to nearby ones and away from overlapping ones, to improve track building
- as users requested, now the map/track creator will stay open on player death