Posted July 26, 2020 by Schmidt Workshops
#vectorgraphics #retrogaming #noneuclidean
Paradox Vector is nearing completion. However, even though most of the gameplay is completed, I want to put some effort into the look and feel of the game. Here are some screenshots of two levels, one I call the Factory, and the other is an outdoor region...
I have also made a short video about some of the game's impossible geometry.
Let me know what you think!