Devlogs
Dialogue System 2 - Version 1.10
Recently I've been working very hard on a new version of Dialogue System 2 for all of you to enjoy. This has been quite a challenge because Godot still lacks a universal text display node and I need to rely on my own custom Text class to display messages correctly :/ Anyway I'm quite happy with the results. Here they are!
Update 1.03:
- fixed local variables not being initialized correctly
- fixed wait() function calling more than once
Version 1.10:
All of the above and:
- New pause system, now punctuation marks (. , ... ; ? !) pause the text for a given time. This gives the messages a more natural feeling.
- Custom pauses are available again! You can now write the '|' symbol to pause the message at any given moment.
- Speed tags. At any moment in the message you can add tags like <slow>, <normal>, <fast> to dynamically control the speed at which the messages appear. You can also set up your own tags.
- New, more complex voice sfx (I highly recommend changing them yourself in your projects as I'm no audio engineer.)
- Added new demos: 4.Choices and 5. Speed and pauses.
Try it out and tell me what you think! Don't hesitate to notify me about any bugs you encounter.
radmatt