Posted July 26, 2020 by Csokasibeni
0.2.9. changelog
Hello everybody! This update is smaller than the latest. As you know Im working on story mode, wich brings a playable story. Im working on story mode in background, wich means I take my time to make assignments, achievement, etc., but it will be revealed a few versions later.
This update focuses on fixies, and little additions like new sounds. Enjoy!
New
-New ambient sound (Bird chirps)
-New sitting animation
-Optimization: The game now have smaller amount of scenes (levels, map) in background (Unity can use lots of maps in background), wich makes the .exe playable file smaller (less MBs).
Fixies/ Little additions
Arcade mode
-Added one more new interior
-Added more new pickable, moveable objects
-Some little fixies
-Added new „Bird chirps” ambient sound
-Removed a little hill, because its caused a „floating bug”
-Added NPCs (into houses) with the new animation
Western mode
-Continued the revamping/improving: added some new buildings (WIP!), and details, to make more enjoyable the whole map.
LAN mode
-Little fixies (like floating objects, invisible objects, etc.)
-Very little optimization (framerate)
-Removed some objects from map
Know issues
-The gamemode selection menu’s background is missing – will be fixed in the next patch!