Posted July 26, 2020 by soslowman
#balance
Before this update there was too much ammo, too much time, enemies were too weak and player was too strong. And I am happy to announce that this ends now!
Starting ammo decreased from 100 to 50.
Ammo pickup now gives 5 bullets instead of 25.
Time limit is 2 minutes now, instead of 3.
Enemies deal 10 damage instead of 5.
Now JungleFever plays like something with actual challenge! Enjoy!
P.S. Also shooting works a lot better!