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Devlogs

11.81 Patch Notes

Riftborne
A downloadable game for Windows and Linux

11.81 Patch Notes

Gameplay Changes

  • Costs of resource production buildings has been decreased for higher levels and the overall cost curve has been smoothed. ROI scales much more smoothly now as they reach higher levels.
  • Increased the cost of spire upgrades for each additional colony so new colonies get increasingly more expensive to create.
  • Reworked the Dyson sphere cost scaling: Max Level is now Level 100 and it can now only be constructed on Star Planets. Dyson Sphere will now out scale multiple Solar Arrays after level 20.
  • Shards gained from Kraken objective kills reduced to 25% of normal shard value

QoL

  • Added the ability to choose which minute of the hour you send cargo routes, and how many times you want the route to trigger each time
  • Added 'load from seed' to Map editor, automatic save on exit, plus optional 'quadrant mirroring' so you can automatically mirror your map edits across the quadrants
  • Made certain numeric fields capacity bounded and added support for mouse wheel, Delete, Shift (+-10%), and Ctrl (mix/max) to allow for more fine control over the values

Bug Fixes

  • Fixed cargo route travel speed being permanently clamped to freighter speed regardless of ship type sent
  • Fixed the combat simulator visual bug where all ship stats were the same

AI Improvement

  • Improved the AI brain with further tournament data training and prevented stuck/stalling behaviors that were occurring due to recent updates

Files

  • riftborne-win-x64.zip 174 MB
    Version 11.81
  • riftborne-linux-arm64.zip 182 MB
    Version 11.81
  • riftborne-linux-x64.zip 183 MB
    Version 11.81
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