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Devlogs

V1.1 Patch Notes

Shatterlight
A browser game made in HTML5

1.1 is up. Same song, same death, same three-card window. Still no shop, no binder, no extra life at the title. The hymn just learned some clothes.

Fit letterboxes and keeps the paddle honest. Fill uses the whole screen and accepts crop. Phone starts on Fit. Portrait fills like a tall room now, not a squeezed strip. UI scale is Small / Normal / Large so Choose isn’t postage stamps. Paddle Auto reads touch vs mouse; toggle it if it guessed wrong. Options finally has a back you can actually hit with a thumb.

Serve looks like it belongs to the hymn from the first click. Lilac core, thin rim. Slim paddle with an edge you can find. No grey marble. No sticker. No trail until you pick Veil.

Veil is a ribbon. A few inches. One beat. Then gone. Off unless you choose it. If a brick crosses the scar, it takes a chip. Not a fire. Not a wall.

Still true: combo conducts. Music follows the chain, not XP. First board stays still. Mean face waits on the key. Split is two honest balls. Death wipes the table.

Files

  • Shatterlight-1.1.zip 34 MB
    2 days ago
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