Devlogs
Bug Fixes
In the recent update of my Python Raycaster I have fixed some bugs. There were patched 3 major one that were leading to crash the Game.
- Bug: If you started the Game, you would notice a diagonal line of the type 1 wall placed through the map. This was leading to mess up the Raycaster, because the player could move outside the drawing field.
- Bug: The Raycaster now checks map boundaries in a loop instead of relying blindly on the walls.
- Bug: If you clicked under the drawing canvas the game would crash. This is now fixed.
Thanks to @pavel85k for giving me the hint for the bugs