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Devlogs

Update and Future Plans

Alter Moderns
A downloadable tabletop rpg

General copyediting remains the biggest ongoing projects but in doing so I've managed to remove and streamline some redundant rules and moves. I've clarified some terminology and, hopefully, made the project easier to read and understand.

For the future, I will definitely need to change the game's name due to its similarity to another ttrpg along with thematic considerations that I think a new name could help address.

In terms of content, the metagame including faction actions has been the most rules-dense and math-heavy portion of the game and, consequently, that break in pace has caused the most confusion for playtesters. Right now I'm considering an overhaul of how the factions-side of the game works to streamline its playability without losing its function as a way to throw a wrench in a campaign's gears or help conflict emerge. Time will tell how major this overhaul will be but for now the factions rules are a slightly less dense version of what ther were in the past.

Files

  • Alterity Rule Book.pdf 1 MB
    Jul 23, 2020
  • Game Sheets.xlsx 73 kB
    Jul 06, 2020
  • Character Sheet.pdf 35 kB
    Jul 23, 2020
  • Faction Sheet.pdf 51 kB
    Jul 23, 2020
Download Alter Moderns
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