Posted August 22, 2026 by SonoranGhosts
**Level Lab 1.0 — a level editor you can learn in an afternoon**
I wanted an editor where drawing a level and *being inside* the level were the same activity, half a second apart. Not a build step, not a separate runtime — press Play, you're in it, press Escape, you're editing.
1.0 does top-down and side-scrolling levels, takes your PNGs as tiles, validates as you draw, and exports plain JSON. It's $5, it's perpetual, and there's a free browser edition if you'd rather try before you decide.
What I'd like to know from you: which engine you're loading these into, and what your import code looked like. That's what decides whether 1.1 ships a Godot exporter or a Unity one.