Posted May 26, 2017 by NoddingTortoise
#post-jam update #update
The post jam update is now live! This update focuses on improving general gameplay based on feedback I received during LudumDare, along with implementing a couple of features that I wanted to implement but ran out of time to do so during the jam.
This update includes:
- Improved shooting mechanics;
- Fixed jump;
- Fixed game timer;
- Improved player physics;
- Improved player spawn;
- Improved win screen;
- Improve screen layout
- Improved AI(still quite basic)
- Nerfed basic weapon;
- New weapons: pineapple grenade and SMG;
- New punch ability;
- New randomly spawned platforms;
- New random drop pickups;
- New particle effects for run and fall;
- New control screen;
- Player colour assignment;
- General bug fixes and more...