Posted August 17, 2026 by devgb
Version 1.50.32 combines three targeted improvements: a larger Arcade, a broad German localization audit, and a visual correction to the Aquarium presentation.
This update also includes additional Arcade consistency fixes discovered during the final integration pass.
The KoC Arcade expands from 13 to 16 cabinets.
The three newly integrated games are:
The new cabinets are integrated into the existing Arcade framework rather than simply being added as isolated HTML files.
They now participate in KoC systems such as:
With this update, the Arcade now recognizes a total of:
16 playable cabinets
The Progress Hub and related meta systems have been updated accordingly.
The previous wording referring to only 13 cabinets has been corrected.
Each new cabinet receives four personal record categories.
The total Arcade record pool now contains:
64 record categories
These records feed into the existing statistics and Hall of Fame systems.
The permanent Arcade objective structure now includes:
For a total of:
53 permanent Arcade objectives
These provide additional long-term progression across the expanded Arcade library.
During the integration audit, an older progression issue was discovered.
Some achievements originally designed to represent completion of the first 13 Arcade cabinets could accidentally have become obtainable by completing any 13 cabinets after the library expanded to 16.
This has now been corrected.
The legacy achievements:
now specifically evaluate the original 13 cabinets.
The newer 16-cabinet milestones remain separate.
This preserves the historical meaning of the earlier achievements while allowing the Arcade to continue expanding.
Version 1.50.32 also includes a dedicated German localization pass.
The audit focused especially on dynamic or recently added UI text that can be missed by ordinary static translation checks.
The current localization audit covers:
125 dynamic and high-priority strings
Validation result:
125 / 125 translated
0 missing German entries
Several newer Audio Engine settings introduced during the recent audio overhaul were included in the localization audit.
German support now covers settings such as:
This ensures that the expanded Audio Engine introduced in versions 1.50.27–1.50.30 integrates properly with the German UI.
Aquarium-related interfaces were also included in the translation audit.
Coverage includes areas such as:
The aim is to keep the Aquarium consistent with the rest of the bilingual KoC interface.
The KoC interface surrounding the Arcade now receives improved EN/DE coverage for:
The imported standalone games themselves retain their original internal language.
Their gameplay code and text have not been automatically rewritten as part of this update.
This avoids introducing unintended gameplay or presentation regressions inside the standalone titles while keeping the KoC wrapper bilingual.
The Aquarium display itself was positioned slightly too high within its presentation area.
Version 1.50.32 moves the Aquarium downward by a small amount:
This is purely a presentation adjustment.
No Aquarium gameplay systems were changed.
Fish behavior, breeding, progression, economy, shop systems, and simulation logic remain untouched.
The Audio Output Hotfix from version 1.50.30 remains intact.
The following systems remain available:
No audio architecture changes were introduced in this release.
The tutorial systems introduced in version 1.50.31 remain available without changes.
This includes:
The Arcade and localization work was integrated without replacing or reducing the new onboarding framework.