Devlogs
Difficulty Settings + Custom Difficulties
Posted July 19, 2020 by TheSebarooo
#Difficulty Settings
Summary Of Updates:
- Added preloaded difficulty settings
- Normal Mode:
- Starts with: 60 secs time left, Change of gravity every 15 secs & Minimum change of gravity is 7 secs
- When a Collectible is collected: Time left increases by 2 secs, Change of gravity time decreases by 0.4 secs
- Hard Mode:
- Starts with: 40 secs time left, change of gravity every 10 secs & Minimum change of gravity is 5 secs
- Collectibles: Time left increases by 1.8 secs, Change of gravity decreases by 0.4 secs
- Expert Mode:
- Starts with: 30 secs time left, change of gravity every 8 seconds & minimum change of gravity is 3.5 secs
- Collectible: Time left increases by 1.4 secs, Change of gravity decreases by 0.5 secs
- Custom Difficulty Settings
- Time:
- Initial Time Left (20s - 3600s)
- Initial change of gravity time (10s - 360s)
- Minimum change of gravity (3s - 360s)
- Collectibles:
- Time increases (0s - 10s)
- Change of gravity decrease (0s - 100s)
- Player
- Player Speed (100 units/s - 800 units/s)
- Player Jump Force (665 - 2000)
- Gravity Acceleration (10 - 100)
Bugs Fixed:
- After Completing a game, if the final direction of gravity is not up, there is no rotation and isn't fully reset.
Future Plans:
- Fix the high score system so it saves the score scored on each difficulty/custom difficulties
- Add a shop to change textures/colors of the player, collectibles and the surrounding landscape through the amount of collectible collected
Files
Gravity Rotation.zip 18 MB
html.zip 9.9 MB
Gravity Rotation.x86_64 45 MB
Gravity Rotation.dmg 22 MB