Devlogs
[MOD] Multiplayer v2

AdriftA browser game made in HTML5
I made another update to the multiplayer port! Here are the changes:
- Respawn time is now 3 seconds instead of 15
- Added a cursor
- Doors now sync states
- Fixed the bucket mesh
- Fixed the conveyer belt mesh
- Switched out the hologram player for a basic capsule
- Added player usernames
- Fixed clients only being able to join in survival, now if joining a creative world the client will be in creative mode
- Increased the maximum amount of items in the game at once from 9999 to 999999 (don't actually... spawn this many in)
- Small islands should now spawn
- Resources should now regenerate
- Incinerators should now destroy pickaxes
- Fixed a lot of networking sync issues for destroying objects
- Apples just fly off trees now. It was the easiest way I could fix the bug of everything not working
- Fixed the world's resources sometimes not loading in for clients
- Fixed achievements not displaying in the achievement menu
- Redid the intro to better fit the game
- You can now pick up objects placed or dropped by other players