Devlogs
Version 3.0 and 3.1
I failed to make a devlog for version 3.0 when I first published it, so this devlog will be a simplified explanation including both the changes made in version 3.0, as well as further changes made in version 3.1.
Version 3.0
- Episode 3 is now available to play. Episode 3 features new obstacles and a new boss battle.
- A new game mode was added called the long haul. See how many levels you can complete before you lose.
- Bonus game modifiers to change the types of mines that appear in the bonus games.
- A new level select mode, where you can play levels from the adventure mode.
- A brand new level editor where you can make your own minesweeper levels.
- Ability to import a custom minesweeper.
- Other gameplay improvements.
Version 3.1
- Added triple mine functionality for Free Play mode.
- The game now remembers the last tile you flagged. When double/triple mines are enabled, pressing the 0, 1, 2, or 3 keys will change the flag quantity on that tile, and when antimines are enabled, pressing the '-' or '`' keys will change the flag's polarity.
- Togglable command wheel in the settings.
- Ability to preset mines in the level editor.
- Ability to import custom music into the game.
- More custom stages can be saved.
- Other gameplay improvements.
- Fixes some bugs that version 3.0 had.
Version 3.1.1 fixes many bugs that version 3.1 had.
Files
MS+3.1.1_Android.apk 156 MB
MS+3.1.1_Windows_x86_32.zip 89 MB
MS+3.1.1_Windows_x86_64.zip 87 MB
MS+3.1.1_Linux_x86_32.zip 80 MB
MS+3.1.1_Linux_x86_64.zip 80 MB
MS+3.1.1_Mac.zip 112 MB
MS+3.1_Android_Signed.apk 156 MB
MS+3.1_Windows_x86_32.zip 89 MB
MS+3.1_Windows_x86_64.zip 87 MB
MS+3.1_Linux_x86_32.zip 80 MB
MS+3.1_Linux_x86_64.zip 80 MB
MS+3.1_Mac.zip 112 MB
MS+3.0_Windows_x86_32.zip 89 MB
MS+3.0_Windows_x86_64.zip 87 MB
MS+3.0_Linux_x86_32.zip 80 MB
MS+3.0_Linux_x86_64.zip 80 MB
MS+3.0_Android_Signed.apk 156 MB