Posted July 16, 2020 by joedaywalt
#release
The big thing I worked on this past week was getting Steam platform features in--which obviously doesn't mean a ton to you playing the itch.io release. It's all complete, though, which means back to more general features and polish before go live! There were a few all-outlets changes this week, though. Here, take a look:
The next few weeks are pretty much going to be polish, bug hunting, and adding some flair specifically around the stats tracking features. I also hope to added locally tracked achievements for the itch.io desktop builds (matching the Steam and Google Play builds).
Other than that, there's definitely some big news: I've got a release date nailed down.
The game launches July 31, 2020 here on itch.io, Google Play, and Steam!
I set the release date here on itch, so the purchase link is gone. Seems backwards, probably, but I plan on having a launch discount; I wouldn't have felt right having anyone pay full price when I know it's about to go on sale like that. So yeah, tell your friends, and get ready! The game is almost done! Thanks for playing!