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Version 1.18.2 Released

Knights of Crystalis
A browser game made in HTML5

Version 1.18.2 focuses on improving the battle interface on mobile devices.

The previous UI adjustments reduced some overlaps, but real iPhone testing showed that the underlying layout still became too crowded on narrow screens.

This update therefore changes the mobile battle layout more fundamentally.

Mobile Battle Layout Reworked

On small screens, combat units no longer use the same staggered absolute positioning as desktop.

Instead, the battlefield now uses a clearer structured layout with fixed space for each party member and enemy.

This improves:

  • character readability
  • enemy readability
  • HP bar visibility
  • nameplate spacing
  • combat effect clarity
  • overall battlefield balance

HP Bars & Nameplates

Character portraits previously occupied too much of the same visual space as their HP information.

In 1.18.2:

  • portraits are positioned more clearly above their information
  • HP bars remain underneath the correct unit
  • nameplates receive dedicated space
  • overlapping between portraits and health information is significantly reduced

Cleaner Center Battlefield

The central Round indicator has been reduced in size on mobile.

This gives both teams more usable space and prevents the center axis from competing with combatants for screen real estate.

The Action Order and encounter state have also been made more compact.

Combat Callouts

Skill and combat notifications have received another mobile readability pass.

Callouts such as:

  • Weakness
  • Critical Hit
  • Enemy Skill
  • Job Skill
  • Direct Hit
  • Evasion

now use a more compact layout designed specifically for narrow displays.

Effect icons have also been reduced where necessary so the actual combat information remains the priority.

Files

  • Knights_of_Crystalis_1.18.2_Mobile_Battle_UI_Hotfix.zip 3 MB
    12 hours ago
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