Posted August 07, 2026 by devgb
A second startup hotfix for Knights of Crystalis 1.16.0 is now available.
The previous hotfix did not resolve the underlying issue. After reproducing the problem in a real browser runtime, the actual cause was identified:
renderChat is not defined
During the 1.16.0 integration process, several related Chat functions were accidentally dropped from game.js. Because renderChat is referenced during screen registration, the game stopped before the main initialization could begin.
That is why the interface showed only the static header while the rest of the game remained empty.
init()
HF2 build marker for cache troubleshooting
This time the fix was also verified with a real browser runtime test.
All 32 game screens were rendered successfully, including:
No JavaScript runtime errors occurred during the screen test.
Additional regression tests for Card Arena, Casino, Persistence, Quality and Session Guard also passed.