Posted July 14, 2020 by Middle School Coder
Pre-Dev Two Changes:
I added translation files, and Mac Support.
Removed Windows (Program 86) Channel Support until Pre-Dev is ver.
Pre-Dev Two (Patch Two) Changes:
Bug Fixed: Unix/MS Parity for Reading Translation Files.
Bug Fixed: The game doesn't freeze when the second area loads.
Bug Fixed: The "EnglishUS" and "EnglishUK" lang files had a trailing newline char, causing the game to think that there was one more line than there really was.
Change: Translation Reading Happens at Start instead of every frame.
Change: Translation() method placed in Utils.cs instead of AllLines.cs
Change: Added Crash() to Utils instead of using raw code to Crash the game when you name your character "Ellis Fletcher"