Devlogs
Version 0.0.4
I have updated the game files for version 0.0.4
PLEASE NOTE: Existing leagues will not work with this version. I apologize for the inconvenience this may cause but you will only be able to play new game saves with this version.
Here is the change log for this version:
- New/Changed
- Changed standings csv export
to a txt export with tab delimitation instead of comma
- Added Excel file export for
standings (current and historical)
- Added a pdf for the user
guide
- You can find this at C:/
Program Files (x86) / IFM_Dev / Indoor Football Manager / Resources /
IFM_User_Guide.pdf
- Changed calendar view to show
"Game Day" instead of a list of games. Day box header (burgundy
bar) can be double-clicked to bring up the day's games
- Auto skip to next season
after End Season is simulated (since off-season currently contains no
events other than free agency and draft)
- Overhauled depth chart
- Added drop down to league
creation with only specific formats (24-teams and fewer options only for
more realistic arena/indoor football options)
- Added customization options
for roster/reserve roster sizes as well as playoff teams which can be set
on the last screen of league creation (and cannot be edited later)
- Added quick link to view
current Game Day at the very bottom of the left side menu bar
- Added option to export
to/import from file (can be set on last screen of league creation)
- Added penalties and injuries
(still testing)
- Penalties can be modified to
allow for fewer (or more) penalties (from League Settings)
- Injuries can be turned off
(from League Settings)
- Made running backs an option
on pass plays
- Made quarterbacks an option
on rushing plays
- Added pancake blocks and
sacks allowed to stats
- Added win/loss streak to
standings
- Added ability for
commissioner to assign free agents to teams on a minimum contract
- Go to their player card >
edit > check the box 'Commish Assign' > choose a team from drop
down > save
- Fixed/Improved
- No longer allowing
non-alphanumeric characters in league abbreviation
- Fix for playoff game day grid
not populating correctly
- Tuned the sim engine a little
bit to shorten the amount of time it takes to simulate and save a game
- Create-a-League no longer
duplicates team names
- Fixed overtime (would
sometimes skip top OT and go straight to bottom OT)
- Fixed weekly training; also
gave a smaller chance of improvement since its done weekly
- Signing a free agent using
the context menu on the player search screen during off-season no longer
automatically offers a minimum contract.
- You can now offer you own
deal like from the free agency screen itself
- When exporting, contract
offers now export/import properly
- Optimized league creation
build (you should see a BIG difference)
- Optimized draft process;
simulating an entire draft is done in seconds now for the largest league
so small leagues should see a HUGE difference
- Improved game, season and
playoff stats save functionality so they take up less space keeping the
league file size smaller as leagues play multiple seasons
- Fixed field goals (they were
previously never missed) - more tuning is likely to come
- Tuned the sim engine for
passing completions as well - should see lower more realistic completion
percentages
Installing the msi package provided with 0.0.4 will overwrite all existing game files (not what is in your Documents folder). However, since this version only works with new saves, you may as well clear out whatever leagues you currently have saved. Again, I apologize for the inconvenience but this update features far too many changes to the database for old saves to work.