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Devlogs

Beat Blast Alpha 5.6

Beat Blast DEMO
A browser game made in HTML5

This might be one of the last updates to the free web version of Beat Blast. We have been working a ton on the Steam release and we are really excited for you all to play it. This update has a bunch of audio updates along with balancing, and bug fixing. Enjoy!


Audio

  • Several sounds have had their volumes adjusted
  • Beat repeats (double or triple hits in a single column - Gatling and Double Trouble for example) no longer repeat the sound of the column
  • Minibosses have a new death sound so you can tell if they’ve been defeated offscreen
  • Sentinel has had SFX changed on its homing attack
  • Beetle miniboss has had its SFX redone
  • Queen Bee has had her SFX completely redone
  • Meg&Byte have a new phase transition sound

Visual

  • New VFX for solo yellow notes
  • Player projectiles are now placed under enemy projectiles to make enemy shots easier to see late in the game. We will likely be improving this more in the future
  • Lots of UI tweaks to existing menus to make them more consistent and appealing

Features

  • 21:9 aspect ratio support for menus!

Balance

  • Yellow note VFX made larger to better match the damage radius
  • Solo Yellow notes damage reduced by 50% and radius reduced by 33%
  • Blue + Purple and Green + Purple damage reduced 33%
  • Gatling damage per shot increased from 33% to 40%
  • Barrage shots scaled down 20% to help limit screen clutter
  • Damage boosts start at 15%, but never deteriorate

Bug Fixes

  • Notes can no longer be purchased in stores at or above the note cap
  • The bit icon will appear next to your bit count right from the start of the game (previously was only appearing once you collected a bit)
  • Health will once again appear in stores if the player is below 3 health rather than above!
  • Fixed some visual bugs in the options menu, specifically with gamepad rebinding

Files

  • BeatBlastV1.6.7.2.zip 49 MB
    Jul 13, 2020
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